
There are a lot of ways you can play the game, and Arkane Studios is often praised for the inventive and fun powers you can us in their games. Things feel oddly familiar when playing Redfall. But just how much of the game did we miss out on because we relied so heavily on this one overpowered tactic? It wasn’t uncommon to clear whole buildings of bandits without a single one spotting us. We didn’t even have to get close to an enemy before taking them out and hearing that satisfying musical cue letting us know we hit our target.Ĭombining stealth and a good bow with the Detect Life spell in Skyrim turned you into a shadow who could see everything while remaining unseen. If our Dragonborn was properly leveled, we got a substantial damage multiplier for attacking from stealth - as much as 3x with a bow. When entering a dungeon, we could immediately crouch, draw our trusty Nightingale Bow, and start sneaking around looking for prey. Many of us remember what a crutch this technique was in The Elder Scrolls V: Skyrim. After all, what’s an arrow but a stake you launch with a bow? But a much older Bethesda game also has stealth, vampires - and, yes, stake launchers. If I told you I spent last weekend sneaking through the shadows and launching stakes through unsuspecting vampires, you’d probably think I was talking about Bethesda’s most-recently published title, Redfall.
