
So instead I took a 3km x 3km area and shrunk it down to 2km x 2km, effectively making a 2/3 scale map. Now being a very open area a 1:1 scale map would have been accurate, but not the most playable map in the world. The next step was to work out the surrounding area of the farm and which parts to fit into the map. I'll leave you guys to be the judge as to whether I manage to make this map feel properly "American". It is one thing to make a map based where you live yourself or even in your own country, but to make a map of another country, somewhere you've never even seen, and very little knowledge of the farming culture there. The BIG question was could I do it justice. After showing me some beautiful real life pictures, and researching it on Google Earth, I felt sure this was the next project. This was made easier by the fact a good friend of mine within the community mentioned to me about a farm that his family own and still work on. For the first time in Farming Simulator 17 I would actually be making a brand new map, not converting a previous version map along with all its mistakes and design flaws.įirst step choose a location. There will be a BGA, and several sell points as well as other places of interest around the map.Īfter completing " The West Coast" map I set about deciding on my next project. The vast majority of models have been made brand new by " Oxygendavid" and " Lone Wolf Modding" (FarmFarm).

The map has 1 main farm, and several smaller yards located around the map. The terrain is varied as are the field sizes, whether you like small, irregular shaped fields, or massive large rectanglular fields this map will suit you fine.

The map is 2km x 2km DEM of this real life farm and surrounding area. Welcome to "Lone Oak Farm", a brand new map that is based upon a real life farm located in Oregon, USA.
